Good Practices for work-life relevant teaching
What are Good Practices?
Teaching Lab's idea of a Good Practice is a scalable and transferable resource, tool, method, or course example which promotes students' work-life connections and competences.
This page is divided into two sections:
Practical tools, methods, and resources.
Examples of other work-life relevant courses, programs, and platforms from Aalto.
Would you like to share your Good Practice with Aalto community? Contact us or give your valuable input here!
Below, we have three practical categories: tools, methods, and resources. Each category contains linked material for education practitioners to be used in designing work-life relevant teaching!
- Design Kit – Teaching Lab's method cards for designing better teaching
- Personal Learning Portfolio – Instructions for documenting student's learning throughout studies (by Marko Keskinen)
- Digital platforms – Programs for information sharing like Teams, Slack, Google Drive, and OneDrive
- Circula – Educational game about circular economy and entrepreneurship (by Sitra)
- Entrepreneurial Education Game – Guide for new business creation process (by AVP and Aaltonaut)
- Hyper Island Toolbox – Collection of tools and methods for teams and individuals to work more creatively and collaboratively (by Hyper Island)
- Measurement Tool for Entrepreneurship Education – Web-based self-evaluation tool for teachers and principals (by LUT University)
- HEInnovate – Self-assessment tool for exploring innovative and entrepreneurial education (by European Commission and OECD)
- Learning Design Toolkit – Canvas models and check-lists for designing participatory online pedagogy and courses (by Akseli Huhtanen, FITech)
- I like, I wish – Method for giving feedback (by Satu Rekonen)
- Teaching Collaboration – Examples of joint teaching with work-life partners
- Company Mentoring – Work-life professionals coach students through a project course providing current best methods of the industry and direct contacts to the company
- The Double Diamond Design Process – Design methods for developing services (by Design Council)
- Team Contract – Template for creating team's own code of conduct (by Nordic Rebels)
- Student Project Agreement – Legal template between a student, Aalto, and a work-life partner (by Timo Syrjälä)
- Corporate Collaboration Partnerships – Existing Aalto partnerships and examples of cooperation (more info: Mirella Lähteenmäki)
- The Field Guide – Human-centered design guide for social sector (by IDEO.org)
- Facilitator's Guide to Human-Centered Design – Project-based online course for facilitating human-centered design and workshops (by IDEO.org)
- Website Portfolio Template – Visual portfolio templates for websites (by WIX)
Here, we lift brilliant courses, programs, and platforms from Aalto as examples that integrate work-life competences and connections to teaching. Is there something essential missing? Give us a hint!
Teaching Lab also funds pilot courses for work-life relevant education, here you can find more info about Next Practice pilot funding!
Aalto University Information Technology Program (ITP) brings students together from diverse backgrounds and all around the world to solve digital business problems. ITP enables students to combine business, design and technological perspectives, making it an ever-changing and valuable education module. ITP prepares students for a future of data-driven and evidence-based decision making in the digital economy.
In study projects, students work on real-life cases in collaboration with companies and other organisations. For companies, the projects offer a way to connect with the experts of the future and get fresh ideas and new insights.
The International Design Business Management (IDBM) programme is a joint teaching and research platform of all schools of Aalto University.
Urbanisation is a global force that will determine the future of societies, as most of society's key challenges are met in cities. Cities provide enormous economic, technical and cultural opportunities, but are also stages for social conflict and segregation, as well as environmental and health problems. No discipline or profession can tackle challenges of this magnitude alone - urban development requires collaboration.
In PDP, a multidisciplinary group of Master’s students mainly from fields of engineering, industrial design and business tackle challenges aiming to a functioning prototype.
Aaltonaut Minor Programme is a bachelor’s minor programme focused on interdisciplinary product development and the entrepreneurial mindset, and most importantly on contributing to the students’ learning.
The Garage is a place where you can discuss, educate, build, test, interact, and have fun in energy subjects. Energy industries and companies have shown positive interest in this and collaborative arrangements are likely to emerge.
Master’s students from fields of design, engineering & business form interdisciplinary teams to work on real-life product and service innovation challenges proposed by partner companies.