Aalto Online Learning - Online Hybrid Lab

Events by Online Hybrid Lab

A selection of past events organized or supported by Online Hybrid Lab.


Events organised by Online Hybrid Lab in 2023: 

360-camera operated by Sofia Sevon and Taija Votkin in the Learning centre, photo by Valeria Azovskaya 2022

Accessibility in virtual environments

How can you make sure that your virtual environment is accessible for all your users?
Dr. Gottfried Zimmermann, professor of Mobile User Interaction at Stuttgart Media University, will run two workshops for Aalto University members on accessibility in 360° virtual environments.

Incremental Sheet Forming_Prof. Silva

Incremental Sheet Forming, contents and pedagogical approaches for online teaching & learning by Prof. Beartiz Silva

The webinar focus is the application of Incremental Forming of metals and polymers, including the variants of the process, formability, modelling and applications. We also will discuss online teaching and learning aspects of such processes.

Connected Learners_online webinar cover for OHL DigiEduHack_by Valeria Azovskaya

Connected Learners: Online Hybrid Lab webinar

Join the online webinar to learn about the Global DigiEduHack challenge we prepared for you: learn more about our core topic, meet likeminded people and ask questions!

DigiEduHack welcome banner for the 2023 edition

DigiEduHack is here again: prepare your challenge or apply as a participant!

DigiEduHack is an EU initiative that aims to foster grassroots innovation, collaboration and creativity and to drive positive change in digital education. Everyone is welcome to participate and contribute to the future of digital education.


Events we participated in:

Symposium of Digital Accessibility in Higher Education, 11.1.2023

Hybrid symposium of Digital Accessibility. For everyone working on the application of the Finnish Act on the Provision of Digital Services in universities. 

FDG '23 Conference: workshop on Prototyping Games, 11-14.4.2023

Participants from the Online Hybrid Lab presented insights into the development of academic games for the FDG Conference in Portugal.

News archive:


Events organised by Online Hybrid Lab in 2022: 

Photo of ticket to ride board game by dave photoz from unsplash

Educational game production: introduction, ideation and first steps workshop

This workshop gives you foundational knowledge about key perspectives on games in education and educational games. It provides an introduction to Aalto Online Learning: Online Hybrid Lab’s Game Production Pipeline - a supportive framework for educators looking to explore educational games.

VR Hub Session

For teachers: Engaging Virtual Spaces

In this kick-off session for the Unite! pedagogical trainings we will discuss and ideate engaging virtual spaces that support collaborative, creative and communicative learning. You will also get a short glimpse of the other trainings coming up in spring 2022.

Image from https://onlinelearning.aalto.fi. Represents the 360 content creation.

Integrating VR and other 360 degree content into courses

In this workshop we will take an action-oriented approach on integrating VR / 360 content into your courses! Join us if you would like to hear about pedagogical aspects of 360° content implementation and discuss issues related to the content development.


Events we participate in 2022:

Netværkskonferencen, online conference, 12.5.2022

David Derichs presents the keynote '360-degree video cases'. Read more about event here. The presentation will specifically address how he use technology (360 images / VR) to bring context – an important lever for learner inclusion engagement – to online or hybrid educational settings for efficient and effective learning.

The 21st Language Centre Days. Vaasa, Finland, 18. - 19.5.2022

Sofia Sevón and Taija Votkin presents 'Becoming 360° Savvy - a Guide for Teachers'. Read more about event here.

HEAD'22 Conference. Valencia, Spain, 15. - 17.6.2022

Our colleague and postdoctoral researcher Ylva Grufstedt will present a paper to describe the new Game Production Pipeline (GPP) developed in the Aalto University. The paper describes our effort to assist and guide educators in making educational games within higher education.
The GPP is now being used to develop 3 educational games to be launched within this summer. The paper will be available at the HEAD'22 website after the conference is over.

EDULEARN 22. Palma de Mallorca, Spain, 4. - 6.7.2022

Taija Votkin and Tomi Kauppinen presents the keynote 'Creating a Production Pipeline for 360 Learning Environments'. Read more about event here.

Lifewide learning event for faculty and staff, 15.12.2022

This is a strategic planning event of lifewide learning at Aalto University.

At the event we could hear is happening in the field of lifewide learning in Aalto and what plans we have for the future. The speakers will present the lifewide learning strategy and goals as well as actions through selected learning cases. Digivisio 2030 programme which involves all Finnish higher education institutions will be presented as well. See the program here.

Online Hybrid Lab newsletters

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