Department of Computer Science

Human-Computer Interaction and Design

Intersection of computing, interaction technologies and human-centred design research.
Human computer interaction illustration Matti Ahlgren Aalto University

Human-Computer Interaction and Design (HCID) is a crucial research area examining the intersection of computing, interaction technologies and human-centred design research. HCID engages transdisciplinary approaches to conducting critical research, design, development and evaluation of current and novel technologies, behaviors, processes, models, practices and experiences among human, artificial and non-human entities, while examining the impacts on people, society and ecology. It draws from emerging research, scholarship and practice across disciplines including computer science (computation, software engineering, machine learning, AI, interaction design), cognitive science, psychology, sociology, anthropology, media, arts, design, learning/education, ethics, and public policy, among others.

Johanna Ylipulli standing on a bridge

Designing sustainable societies through trust

A broad understanding of digital technologies is of utmost importance in the information era. How do we make sure that humans stay in the loop in a socially sustainable way as societies become ever more digitalised?

News
A collection of textiles and electronics to be used in a digital batch for student overalls.

Could wearable memes be the new fashion statement?

Digital fashion practices can amplify our artists - or trolls - within.

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A young girl in mid-jump on a trampoline. She is facing away from the camera with her knees up and her arms extended. Facing the trampoline is a television showing a video game in which the young girl is in mid-jump above another character.

Augmented reality turns climbing walls and trampolines into games

By enhancing ordinary activities, augmented reality can help motivate kids to move

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Two white-face sakis sitting on a tree branch and grooming in Korkeasaari Zoo

Saki monkeys get screen time for more control over their lives in captivity

Computer scientists have designed a video player that the small primates can activate on demand

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Kuvituskuva videopelien pelaajasta

Video games evoke emotions that even music and cinema fail to reach

A recent doctoral dissertation shows players appreciate evoked emotional experiences, even when some are far from positive

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Johanna Kaipio seisoo ulkona, taustalla ruskan värittämä pihlajapuu ja pensaita.

A 'lifelong interest in coding' is not a requirement for seeking a career in technology

Johanna Kaipio, Professor of Practice, ventured onto the path of technology as a result of an interest in psychology, mathematical subjects and medicine in upper secondary school. Now, as a researcher of health and social care information systems, Kaipio brings these elements together.

News

Giulio Jacucci

Professor, Department of Computer Science, University of Helsinki

Latest publications

Improved action proposals using fine-grained proposal features with recurrent attention models

Selen Pehlivan, Jorma Laaksonen 2023 JOURNAL OF VISUAL COMMUNICATION AND IMAGE REPRESENTATION

Virtual Reality Childbirth Education With 360° Videos

Marjaana Siivola, Eero Tiainen, Eeva Ekholm, Teemu Leinonen, Lauri Malmi 2023 Journal of Perinatal Education

A Study of Worked Examples for SQL Programming

Kamil Akhuseyinoglu, Ryan Hardt, Jordan Barria-Pineda, Peter Brusilovsky, Kerttu Pollari-Malmi, Teemu Sirkiä, Lauri Malmi 2022 ITiCSE 2022 - Proceedings of the 27th ACM Conference on Innovation and Technology in Computer Science Education

When to Laugh and How Hard? A Multimodal Approach to Detecting Humor and Its Intensity

Khalid Alnajjar, Mika Hämäläinen, Jörg Tiedemann, Jorma Laaksonen, Mikko Kurimo 2022 Proceedings of the 29th International Conference on Computational Linguistics

From a National Meeting to an International Conference

Mikko Apiola, Sonsoles Lopez-Pernas, Mohammed Saqr, Arnold Pears, Mats Daniels, Lauri Malmi, Matti Tedre 2022 IEEE Access

Transparency and Explainability of AI Systems: Ethical Guidelines in Practice

Nagadivya Balasubramaniam, Marjo Kauppinen, Kari Hiekkanen, Sari Kujala 2022 Requirements Engineering

Self-Determination Theory in HCI: Shaping a Research Agenda

Nick Ballou, Sebastian Deterding, April Tyack, Elisa Mekler, Rafael Calvo, Dorian Peters, Gabriela Villalobos Zúñiga, Selen Turkay 2022

DoodleFormer: Creative Sketch Drawing with Transformers

Ankan Kumar Bhunia, Salman Khan, Hisham Cholakkal, Rao Muhammad Anwer, Fahad Shahbaz Khan, Jorma Laaksonen, Michael Felsberg 2022 Computer Vision – ECCV 2022 - 17th European Conference, Proceedings

Feelings of Being for Mobile User Experience Design

Amir Dirin, Marko Nieminen, Teemu H. Laine 2022 International Journal of Human-Computer Interaction

Adorned in Memes: Exploring the Adoption of Social Wearables in Nordic Student Culture

Felix Anand Epp, Anna Kantosalo, Nehal Jain, Andres Lucero, Elisa Mekler 2022 CHI 2022 - Proceedings of the 2022 CHI Conference on Human Factors in Computing Systems
More information on our research in the Research database.
Research database

Related units

Helsinki Institute for Information Technology HIIT (external link)

Collaborative institute for research on information technology.

HIIT

Finnish Center for Artificial Intelligence FCAI (external link)

International research hub for artificial intelligence

Finnish Center for Artificial Intelligence

Department of Computer Science is part of School of Science in Aalto University.

PML research gropu at department of computer science, photo Matti Ahlgren

Research areas

Research areas in the Department of Computer Science

Department of Computer Science
Aerial photo of Computer Science Building at Aalto University campus

Department of Computer Science

To foster future science and society.

Artistic depiction of a bright light in space / made by Ray Scipak

School of Science

Science for tomorrow’s technology, innovations and businesses

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