Perttu Hämäläinen
Department of Media

Perttu Hämäläinen

Assistant Professor

Contact information

Mobile phone
+358505967735
Full researcher profile
https://research.aalto.fi/...

Description

I'm a tenure track assistant professor of computer games at Aalto University. My mission is to improve health through exergames and digitally augmented sports that promote physical activity. My research interests include exergame design and gameplay innovation through technologies such as AI, procedural animation, and computer vision. The showreel above features projects ranging from my M.A. thesis back in 2001 to commercial games by Virtual Air Guitar Company and my group's recent research. I moved to Aalto from VAGC in 2012.

My background is in human-computer interaction, computer vision, electronics, and audio signal processing technology, and before that in sound design, demoscene, short films, and theatre. I used to be fluent in AHDL, embedded system design, and several assembler dialects, but nowadays I mostly implement my game and interaction prototypes using C# and Unity 3D, and technology using Matlab and C++. I'm a hybrid researcher / engineer / designer.

Areas of expertise

games animation technology human-computer interaction gameplay innovation exercise gamification procedural animation

Honors and awards

Award or honor granted for a specific work
Professorship Hämäläinen P.
Apr 2017

Best Applied Game ("hyötypeli") award at Finnish Game Awards 2017 Augmented Climbing Wall by Valo Motion, a spin-off company from my research group won the award for best applied game (in Finnish, "hyötypeli") at Finnish Game Awards 2017. The first version of Augmented Climbing Wall was created by post-doc Raine Kajastila and me. I developed computer vision, acquired funding for the project with Kajastila, and helped in designing the system and the game activities.

Award or honor granted for a specific work
Professorship Hämäläinen P.
Jan 2016

Best paper honorary mention (top 5%) at ACM CHI 2016 in collaboration with Raine Kajastila and Leo Holsti Wrote the paper and did parts of the design and user studies.

Award or honor granted for a specific work
Professorship Hämäläinen P.
Jan 2015

Best paper honorary mention (top 5%) at CHI PLAY 2015, Lead author, in collaboration with Raine Kajastila, Joe Marshall, Floyd Mueller

Award or honor granted for a specific work
Professorship Hämäläinen P.
Jan 2013

Best Low-Cost, Minimally-Intrusive Solution award in 3DUI contest, Orlando, U.S., In collaboration with Tuukka Takala and Meeri Mäkäräinen

Award or honor granted for a specific work
Professorship Hämäläinen P.
Jan 2004

Kick Ass Kung-Fu (Perttu Hämäläinen, Ari Nykänen, Mikko Lindholm) won the Games Platforms category in Europrix Top Talent multimedia innovation competition in Vienna, Austria.

Award or honor granted for a specific work
Professorship Hämäläinen P.
Jan 2004

Korjaamo Young Design Award for Animaatiokone (Mikko Lindholm, Perttu Hämäläinen, Ari Nykänen), Helsinki, Finland

Award or honor granted for a specific work
Professorship Hämäläinen P.
Jan 2003

Animaatiokone won the Pikku Kakkonen (best multimedia for children) and non-commercial categories at Tampere Mindtrek competition, Finland

Award or honor granted for a specific work
Professorship Hämäläinen P.
Jan 2003

Prix Spécial du Jury for Animaatiokone in the international Prix Möbius multimedia competition in Athens, Greece

Award or honor granted for a specific work
Professorship Hämäläinen P.
Jan 2002

Kukakumma Muumaassa (Perttu Hämäläinen, Johanna Höysniemi, Teppo Rouvi, Laura Turkki) was one of the winners of the Milia New Talent Competition in Cannes, France, February 2002

Award or honor granted for a specific work
Professorship Hämäläinen P.
Jan 2001

Kukakumma Muumaassa won the Pikku Kakkonen category in Tampere Mindtrek competition (best multimedia for children)

Research groups

Professorship Hämäläinen P., Assistant Professor

Publications

Professorship Hämäläinen P., Department of Computer Science, School services, SCI, Department of Media

Self-Imitation Learning of Locomotion Movements through Termination Curriculum

Publishing year: 2019 Proceedings of 2019 ACM SIGGRAPH Conference on Motion, Interaction and Games (MIG 2019)
Professorship Hämäläinen P., Department of Computer Science, Department of Media

A reinforcement learning approach to synthesizing climbing movements

Publishing year: 2019 IEEE Conference on Games 2019, CoG 2019
Department of Computer Science, Professorship Hämäläinen P., Department of Media

Social Play in an Exergame

Publishing year: 2019 CHI 2019: Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems
School services, SCI, Department of Computer Science, Professorship Hämäläinen P., Department of Neuroscience and Biomedical Engineering, Department of Media

Recognizing Emotional Expression in Game Streams

Publishing year: 2019 CHI PLAY '19 - Proceedings of the Annual Symposium on Computer-Human Interaction in Play
Department of Media, Professorship Hämäläinen P., Department of Computer Science

Plusminus: Augmenting Physics to Promote Emergent Gameplay

Publishing year: 2018
Department of Art, Professorship Hämäläinen P., Department of Media, Department of Computer Science

Fair and Encouraging - Developing an Automatic Assessment System in Aalto Drawing

Publishing year: 2018
Professorship Hämäläinen P., Department of Media

Chi play 2018 welcome

Publishing year: 2018 CHI PLAY 2018 - Proceedings of the 2018 Annual Symposium on Computer-Human Interaction in Play
Department of Computer Science, Professorship Hämäläinen P., Department of Media

Intelligent Middle-Level Game Control

Publishing year: 2018 Proceedings of the 2018 IEEE Conference on Computational Intelligence and Games (CIG’18)
Department of Computer Science, Professorship Hämäläinen P., Department of Media

Regularizing Sampled Differential Dynamic Programming

Publishing year: 2018 2018 Annual American Control Conference, ACC 2018
Professorship Hämäläinen P., Department of Computer Science, Department of Media

Continuous Control Monte Carlo Tree Search Informed by Multiple Experts

Publishing year: 2018 IEEE Transactions on Visualization and Computer Graphics