Department of Computer Science

HCI, Graphics and Games

We study interactive and audiovisual computing topics ranging from the psychology of user experience to computer graphics and game design. Our research combines human-centered perspectives with computational and behavioral science to address challenges in human performance, wellbeing, creativity, security, accessibility, and beyond.
HCI, Graphics and Games

As digital systems become deeply embedded in everyday life, new challenges arise in the complex ways we relate to ourselves and the world around us. The HCIGG research area brings together researchers who investigate these challenges from multiple disciplinary angles.

On the human and social side, we study user experience and usability, accessibility, usable and accessible eHealth, health information systems, mental health and wellbeing, human-centered security and privacy, and engineering psychology. On the computational and creative side, we explore gameplay innovation, AI for art and creativity, computational aesthetics, and computer graphics. Across these areas, we develop and apply methods such as research through design, novel interaction techniques, and both qualitative and quantitative empirical approaches.

Our faculty are active at top international venues such as CHI, CHI PLAY, CSCW, UIST, ASSETS, ICCC, SIGGRAPH, TOCHI, USENIX Security, NeurIPS, CVPR, IJMEDI. Many of the affiliated professors and lecturers have degrees and backgrounds in fields beyond computer science such as design, psychology, and art history. We embrace diversity and cross-disciplinarity.

Research Groups

Latest publications

Mining Player Experience Trends From Game Reviews Using Large Language Models

Supriya Dutta, Joel Oksanen, Jaakko Väkevä, Shamit Ahmed, Markus Kirjonen, Perttu Hämäläinen 2026 Proceedings of the 2026 CHI Conference on Human Factors in Computing Systems (CHI ’26), April 13–17, 2026, Barcelona, Spain

The AI Memory Gap: Users Misremember What They Created With AI or Without

Tim Zindulka, Sven Goller, Daniela Fernandes, Robin Welsch, Daniel Buschek 2026 Proceedings of the 2026 CHI Conference on Human Factors in Computing Systems
More information on our research in the Aalto research portal.
Research portal

Latest awards

CHI Best Paper Award

"An Experience That Could Not be Found Anywhere Else": Resonance as an Explanatory Concept for Player Experience Research and Game Design
Award or honor granted for a specific work Department of Computer Science Mar 2026

CHI Best Paper Award

Mining Player Experience Trends From Game Reviews Using Large Language Models
Award or honor granted for a specific work Department of Computer Science Mar 2026
More information on our research in the Aalto research portal.
Research portal
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