Solip Park

Doctoral Researcher
Doctoral Researcher
A806 Department of Art and Media

Solip Park is a doctoral student at Aalto University School of Arts, Design, and Architecture - Department of Media. Her research interest is focused on digital game production culture and immigrants/expats game creators. Prior to her academic career, Solip worked as one of the founding members of Nexon Computer Museum - the first permanent museum in East Asia dedicated to the history of computer and video games. She also worked at game companies and startup scenes in the USA, South Korea, and Finland, focusing on project management and international relations. She is also a freelance translator and comic artist.

#Games #GameResearch #GameProductionCulture #ImmigrantsinGames #ExpatsinGames
​#Entrepreneurship #Research #ProjectManagement #InternationalRelations #Finland #SouthKorea #ConnectingEastWest

Full researcher profile

Contact information

Areas of expertise

game research, game studies, immigrant, game development culture, praxiology, translocality

Honors and awards

Finnish Game Thesis Competition 2020

The Finnish Game Research Society has awarded the prizes of the 2020 game thesis competition to Solip Park from Aalto University (Master of Arts).<br/><br/>Solip’s master thesis is titled “Display the Gameplay but Playfully: Visual discourse analysis and comic-based research on game Museums in Finland and South Korea.” The work compares how the Finnish Museum of Games (Suomen Pelimuseo) in Tampere, Finland and the Nexon Computer Museum (넥슨컴퓨터박물관) in Jeju, South Korea tend to preserve and display the game culture and history. The results indicated the effect of both individual actors and the country-specific debate on the gaming culture to game museums’ operations. Solip has combined visual analysis, interviews, and comic-making as a research tool (also known as “comic-based research” method) throughout this thesis. The jury of The Finnish Game Research Society expressed that they were particularly appreciated the methodological ambition of the work, and the way work successfully involved the general public in advancing the research. Solip’s thesis is available online at
Award or honor granted for a specific work Department of Media May 2020


Exploring the Relationship Between Offline Cultural Environments and Toxic Behavior Tendencies in Multiplayer Online Games

Bastian Kordyaka, Solip Park, Jeanine Krath, Samuli Laato 2023 ACM Transactions on Social Computing

Cross-cultural Online Game Jams: Fostering cultural competencies through jams in game education setting

Solip Park, Annakaisa Kultima, Kenji Ono, Buho Choi 2023 Proceedings of the 7th International Conference on Game Jams, Hackathons and Game Creation Events, ICGJ 2023

The History of Quantum Games

Laura Piispanen, Edward Morrell, Solip Park, Marcell Pfaffhauser, Annakaisa Kultima 2023 Proceedings of COG 2023 conference

Technology, Movement, and Play Is Hampering and Boosting Interactive Play

Robby Van Delden, Dennis Reidsma, Dees Postma, Joris Weijdom, Elena Márquez Segura, Laia Turmo Vidal, José Manuel Vega-Cebrián, Ana Tajadura-Jiménez, Annika Waern, Solip Park, Perttu Hämäläinen, José Maria Font, Mats Johnsson, Lærke Schjødt Rasmussen, Lars Elbæk 2023

Exploring the Dark Side of Multiplayer Online Games: The Relationship between contact experiences and sexism

Bastian Kordyaka, Jeanine Krath, Samuli Laato, Solip Park, Katharina Jahn, Björn Niehaves 2022 AMCIS 2022 Proceedings

Understanding toxicity in multiplayer online games: The roles of national culture and demographic variables

Bastian Kordyaka, Jeanine Krath, Solip Park, Henrik Wesseloch, Samuli Laato 2022 Proceedings of the 55th Hawaii International Conference on System Sciences 2022

Everywhere but Nowhere: Development Experiences of the International Game Developers in Finland during the Covid-19 Pandemic and Remote Work

Solip Park, Annakaisa Kultima, Miikka J. Lehtonen, Jeanine Krath 2022 Proceedings of the ACM on Human-Computer Interaction

Move to Design: Tactics and Challenges of Playful Movement-based Interaction Designers’ Experiences during the Covid-19 Pandemic

Solip Park, Perttu Hämäläinen, Annakaisa Kultima, Laia Turmo Vidal, Elena Márquez Segura, Dennis Reidsma 2022 FDG '22: Proceedings of the 17th International Conference on the Foundations of Digital Games

Expert-Driven (Online) Game Jams for (Game) Design Education

Annakaisa Kultima, Ville Kankainen, Solip Park, Riikka Aurava, Laura Piispanen, Tomi Kauppinen 2021 Proceedings of the 6th International Conference on Game Jams, Hackathons and Game Creation Events, ICGJ 2021

Migrated/ing game work

Solip Park 2021 CEUR Workshop Proceedings