Virtual Acoustics
The aim of the Virtual Acoustics group is to get an encompassing understanding how rooms modify sound that we hear. To pursue this goal, the group is investigating auralization, spatial sound capturing and reproduction, binaural technology, and novel objective and subjective evaluation methods, as well as physically-based room acoustics modeling methods. Particularly, the interest has been in concert halls, in which the group has developed new measurement techniques, analysis methods for spatial impulse responses, and sensory evaluation methods to understand the perceptual differences between concert halls.
The current research topics are:
- 3D-sound capturing and reproduction (both with microphone arrays and within room acoustics simulations)
- sound in virtual/augmented reality applications
- perception of speech in noise and reverberation
- acoustics of chamber music halls
- acoustics of cinemas and studios
- novel bio-based absorption materials
The Virtual Acoustics Research Group belongs to the Aalto Acoustics Lab. The research group is led by Professor Tapio Lokki, AES Fellow.
Group members
Latest publications
Multi-shelf graphic equalizer
Synthesizing source directivity using DeepONet room acoustic predictions
Influence of moisture on the sound absorption properties of wood-based pulp fibre foams
The end justifies the means – Sprayed sound-absorbing coating on non-acoustic materials
RIR2FDN: An improved room impulse response analysis and synthesis
Active Acoustics With a Phase Cancelling Modal Reverberator
Differentiable Active Acoustics: Optimizing Stability via Gradient Descent
Blind Identification of Binaural Room Impulse Responses from Smart Glasses
Non-Exponential Reverberation Modeling Using Dark Velvet Noise
Matching early reflections of simulated and measured RIRs by applying sound-source directivity filters
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