Department of Computer Science

Engineering Psychology

Understanding humans and technology
Artistic illustration for engineering psychology bachelors programme in Aalto University. Human face, laptop, game controller and phone. Illustration by Matti Ahlgren

There is an increasing need to find more comprehensive solutions to the complex problems of the world, to equalise the technology sector and to make the design of technological innovations more human-oriented. Engineering Psychology research area brings together behavioral scientists, engineers, and computer scientists to explore real world problems. The research area tackles questions how human behavior and perception shapes the use and impact of computing systems, services and engineering, and vice versa.

The research area is linked to the new BSc initiative at Aalto, the Engineering Psychology major. Applications for the new Finnish-language major began in spring 2022.

Assistant Professor Robin Welsch sitting on a sofa against a green backdrop

Psyched up for computer science

How can we align technology with the way we think about, feel, and understand the world? Robin Welsch is a psychologist-turned-computer scientist on a quest to find an answer.

Applied psychology. Picture: Matti Ahlgren, Aalto University.

Unique program in Engineering Psychology is built on technology and understanding humans

Graduates from Engineering Psychology can work as experts in human artificial intelligence or as developers of electronic health services. Applications for the new Finnish-language major will begin in spring 2022.

Kuvituskuva videopelien pelaajasta

Video games evoke emotions that even music and cinema fail to reach

A recent doctoral dissertation shows players appreciate evoked emotional experiences, even when some are far from positive

Sari Kujala Computer Science, Aalto University

'If you feel like an idiot every time you use a service, it isn’t very motivating'

Sari Kujala helped Kone improve its elevators and Fiskars make better axes. Now, she works as a deputy director in the DigiIN project that aims to ensure that digital services will not increase social exclusion.


Latest publications

Feeling the Temperature of the Room : Unobtrusive Thermal Display of Engagement during Group Communication

Luke Haliburton, Svenja Yvonne Schött, Linda Hirsch, Robin Welsch, Albrecht Schmidt 2023 Proceedings of the ACM on Interactive, Mobile, Wearable and Ubiquitous Technologies

A Database for Kitchen Objects : Investigating Danger Perception in the Context of Human-Robot Interaction

Jan Leusmann, Carl Oechsner, Johanna Prinz, Robin Welsch, Sven Mayer 2023

The placebo effect of human augmentation : Anticipating cognitive augmentation increases risk-taking behavior

Steeven Villa, Thomas Kosch, Felix Grelka, Albrecht Schmidt, Robin Welsch 2023 Computers in Human Behavior

Task-relevant social cues affect whole-body approach-avoidance behavior

Robin Welsch, Heiko Hecht, John Stins 2023 Scientific Reports

SaferHome: Interactive Physical and Digital Smart Home Dashboards for Communicating Privacy Assessments to Owners and Bystanders

Maximiliane Windl, Alexander Hiesinger, Robin Welsch, Albrecht Schmidt, Sebastian S. Feger 2022 Proceedings of the ACM on Human-Computer Interaction
More information on our research in the Research database.
Research database

Related units

Helsinki Institute for Information Technology HIIT (external link)

Collaborative institute for research on information technology.

HIIT logo
PML research gropu at department of computer science, photo Matti Ahlgren

Research areas

Research in the Department of Computer Science

Department of Computer Science
Illustration of a person holding virtual reality headset

Department of Computer Science

To foster future science and society.

Artistic depiction of a bright light in space / made by Ray Scipak

School of Science

Science for tomorrow’s technology, innovations and businesses

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