Department of Computer Science

Elisa Mekler

Assistant Professor

Contact information

Full researcher profile
https://research.aalto.fi/...

Description

What is meaningful interaction? How does technology use impact wellbeing? To answer these questions I research motivational and emotional aspects of the User Experience, Digital Games and Gamification. I am also interested in methodology and meta-science, especially with regards to developing new evaluation tools, mixed-methods and the role of psychological theories in informing Human-Computer Interaction.

Honors and awards

Award or honor granted for a specific work
Department of Computer Science
Jan 2019

CHI Best Paper

Award or honor granted for a specific work
Department of Computer Science
Jan 2019

CHI Honorable Mention

Award or honor granted for a specific work
Department of Computer Science
Jan 2018

CHI PLAY Best Paper

Award or honor granted for a specific work
Department of Computer Science
Jan 2018

CHI PLAY Honorable Mention

Award or honor granted for a specific work
Department of Computer Science
Jan 2018

JCSG Best Paper

Award or honor granted for a specific work
Department of Computer Science
Jan 2017

CHI Honorable Mention

Award or honor granted for a specific work
Department of Computer Science
Jan 2016

CHI Best Paper

Award or honor granted for a specific work
Department of Computer Science
Jan 2016

CHI Honorable Mention

Award or honor granted for a specific work
Department of Computer Science
Jan 2015

CHI PLAY Best Paper

Publications

Not published at Aalto University

Defining gameful experience as a psychological state caused by gameplay

Publishing year: 2019 International Journal of Human Computer Studies
Not published at Aalto University

Towards metrics of meaningfulness for tech practitioners

Publishing year: 2019
Not published at Aalto University

The role of gaming during difficult life experiences

Publishing year: 2019 CHI 2019 - Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems
Not published at Aalto University

Exercube vs. Personal trainer

Publishing year: 2019 CHI 2019 - Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems
Not published at Aalto University

A framework for the experience of meaning in human-computer interaction

Publishing year: 2019 CHI 2019 - Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems
Not published at Aalto University

A player-centric approach to designing spatial skill training games

Publishing year: 2019 CHI 2019 - Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems
Not published at Aalto University

Salient beliefs influencing the intention to consider Web Accessibility

Publishing year: 2019 Computers in Human Behavior
Department of Computer Science

Exploring Emotional Attachment to Game Characters

Publishing year: 2019 CHI PLAY 2019
School services, SCI, Department of Computer Science, Professorship Hämäläinen P., Department of Neuroscience and Biomedical Engineering, Department of Media

Recognizing Emotional Expression in Game Streams

Publishing year: 2019 CHI PLAY 2019
Not published at Aalto University

Does a prosocial decision in video games lead to increased prosocial real-life behavior? The impact of reward and reasoning

Publishing year: 2018 Computers in Human Behavior