Interaction design: Defining the behavior of interactive systems principles, patterns and processes.
Basic principles in some closely related fields e.g. information visualization, human cognition and perception as they relate to interaction design.
Interaction design process in contemporary software development processes and models, e.g. Agile
Practical methods and tools for students to grow to a role of interaction designer or UX designer in industry, working efficiently together with developers.
On successful completion of this course, students will be able to:
- Apply observation-based user research methods to learn about users’ context.
- Analyse user data to develop product concepts that meet users’ needs.
- Apply key principles of cognition, collaboration, design patterns and design conventions in an interaction design process.
- Construct interaction design prototypes with a fidelity level that allows for their evaluation with users.
- Carry out an evaluation of an interactive prototype or system.
The course introduces students to the design of interactive digital products and services. The course covers two stages of a user-centred design process: user-centred concept design, and interactive prototype design. Both stages include user research, data analysis, sketching and prototyping, with their own goals, methods, and processes. By participating in the course and these activities, students get acquainted with the necessary skills of interaction and UX designers, and learn efficient methods to collaborate with developers.