Master's Programme in Computer, Communication and Information Sciences - Game Design and Production
Master of Science (Technology).
Field of Study:
Technology and Engineering
2 years, full-time
An appropriate Bachelor´s degree or an equivalent qualification.
Tuition fees & scholarships:
Yes, for non-EU citizens.
Language of Instruction:
Do you dream of being a game-changer in one of today's hottest industries?
Game Design and Production is a multidisciplinary major that tightly integrates students from different backgrounds. Hands on with minds on – create and analyze games, experiment with new technologies and design approaches, and meet brilliant people with whom to build the future!
At the School of Science, Game Design and Production is one of the eight majors offered in the Master's Programme in Computer, Communication and Information Sciences (CCIS). Studies in the programme are based on both the latest scientific research and industrial state-of-the-art.
The Game Design and Production major is organized in collaboration with Aalto University School of Arts, Design and Architecture (ARTS) and the two majors share a large portion of the courses. The obligatory courses differ, however, and the CCIS students have more more technical courses on topics such as computer graphics and artificial intelligence. See detailed course data >>
In addition to a deep understanding of games, graduates will have a portfolio of completed projects, which helps in getting into the games industry. The teaching staff includes both game industry professionals and game scholars.
The profiles of the graduates include e.g. game programmer, game designer and game studio founder. Our best student games such as Pako and Shadow Bug have enjoyed worldwide success and critical acclaim.
Non-EU/EEA students selected to the programme will be charged tuition fees. They are eligible to apply for scholarships awarded from the Aalto University Scholarship programme. See further information >>
The Department of Computer Science invites the exceptionally qualified Master's students of all nationalities to join the departments’ Honours programme. Students admitted to the Honours programme are associated to one of the department's research groups, and will have the opportunity for part-time, research-related employment during the semesters. All selected 1st year students are automatically considered for the Honours positions, and there is no separate application process. Students selected to the Honours programme will be contacted individually.
General admission requirements
Applications that fulfill the general eligiblity requirements are sent to the academic evaluation described in more detail below.
Programme-specific admission requirements
The joint admission criteria to the Computer, Communication and Information Sciences programme is a high quality Bachelor’s degree in computer science, software engineering, communications engineering, or electrical engineering. Excellent candidates with degrees in other fields such as information systems, engineering, natural sciences, mathematics or physics will be considered if they have sufficient studies and proven skills and knowledge according to the requirements.
The required background for Game Design and Production major includes sufficient skills in:
- mathematics (linear algebra, calculus, probability theory, statistics, and discrete mathematics)
- good programming skills
- algorithms and data structures
- theory of computing
- computer networks
- software engineering
- project and team work
Knowledge of the following areas is considered an advantage:
- game design
- audiovisual design and production skills (3D modeling, 2D art, sound design, video editing)
- participation in game projects and jams
Evaluation of Game Design and Production applicants
The major in Game Design and Production is jointly organized by two Aalto schools. A group of students representing a variety of skills, backgrounds and talents are chosen every spring. Depending on the school attended, the student graduates with either M.Sc. (Tech.) or M.A. Correspondingly, if you have background in technology/engineering, you should apply to the programme through this CCIS admission. If your background is in art/design, you should apply to the major through the New Media programme.
Student selection process in Game Design and Production
The evaluation of applications is conducted in two phases.
Evaluation of the applicant’s paper application based on the above criteria. Special attention will be paid to the major-specific required and additional background knowledge.
During the evaluation, we value especially prior involvement in game production, e.g., participation in game jams and the creation of interactive software and technology, e.g., computer graphics. This experience is best demonstrated as videos to which links can be provided as part of the application documents.
Based on the evaluations in Phase I, the best applicants will be invited for interviews. Skype or phone interviews will be used with those applicants who do not live in Finland.
Applicants will be required to complete a set of assignments prior to the interviews and a portfolio pitch as part of the interview.
Note that both prospective M.Sc. and M.A. studnts go through the same application process for the Game Design and Production major, but the focus of the portfolio evaluation and interview will vary depending on which degree is being applied for.
In addition to the compulsory application documents, the applicants to the CCIS programme are requested to provide the following, additional documents:
- at least one original recommendation letter (preferably academic)
- course descriptions of courses taken in relevant subject areas (see the subject list above)
- work certificates and certificates of other relevant achievements
- copies of any publications
- official transcript of records for other university studies which are not included in the mandatory part of the application
- GRE or GMAT test results, if available
The application should explain full educational history of the applicant.
Applicant’s motivation letter (compulsory part of the online application form) should be written in English. Also additional application documents described above (recommendations letter(s), course descriptions, work or other certificates, and publications) should preferably be submitted in English. If some other language than English, Finnish or Swedish is used in them, the applicant must provide precise, word-for-word translations of them.
Location: Aalto University School of Science, Otaniemi Campus, Espoo
- For enquiries regarding the application process, compulsory application documents or language requirements, please read instructions first. If you cannot find an answer to your question, contact Aalto University Admission Services at admissions [at] aalto [dot] fi.
- For enquiries regarding the contents of Game Design and Production studies at the School of Science, please contact Master Admissions at masters-sci [at] aalto [dot] fi.